RUST METRICSFlight deck · live data
Data live Servers11,661 Players51,383 Populated3,245 Fresh wipes 3 h86 Scan5 min
‹ All servers90.35.92.15:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Ami

Offline 90.35.92.15:28015 checked 21h ago

COM 1 · connect

Server instruments

last reading Tue 12:00 UTC
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 212 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 14,625 ×1000

Entities

48 h range 14,086–16,756 · memory 990 MB
1239 ET SINCE RESTART 18:32

Uptime

18 h 32 min since its last restart, at the last reading
7-day average0peak –
Rank#15,396top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory990MBat the last reading
REC 1

Players

AveragePeak
0123410:0015:0020:0002:0007:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040010:0015:0020:0002:0007:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap25.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:16 UTC15d ago 0 – running 0
Wed 16 Sep, 18:35 UTC41d ago 0 – 25.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Ami?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Rust Ami wipe, and when?

To tell the rhythm of Rust Ami, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 16 hours ago.

Lists and filters

How should you read the tags on Rust Ami?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Rust Ami. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Ami appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Ami: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Ami sit in the rankings?

Player hours over seven days put Rust Ami at #15,396, in the top 69% of all ranked servers.

What player count does Rust Ami carry?

Status for Rust Ami: offline. Last seen 21 hours ago. Seven-day reading: 0 players on average.

Operator and location

Where does Rust Ami sit?

No region tag on Rust Ami. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.35.92.15:28015.

What Rust version is Rust Ami on?

Reading: Rust Ami, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rust Ami within range?

Over the last 48 hours the average was 229 server fps; the floor was 212. Peak entity count: 16,756. Buildings, deployables and all else included. Memory peak: 1,970 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust Ami, and is it online?

Rust Ami reports offline. The last reading came 21 hours ago. By its reported uptime, the last restart was roughly 18 hours ago. Uptime for the last 7 full days: 157 of 168 hours, or 93%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rust Ami enforce, and what are its settings?

No gather rate appears in the name: Rust Ami. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Ami on?

Size 2,000 and seed 12345: the game generates the procedural map on Rust Ami from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Rust Ami?

Press F1 in Rust and enter client.connect 90.35.92.15:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.