Rust | Powered By ResGaming
Offline 90.248.35.229:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 410/350
- 206/225
- 24/250
- 21/250
- 126/225
- 42/100
Quick answers
from the figures on this pageWipe schedule
When does Rust | Powered By ResGaming wipe?
The rhythm of Rust | Powered By ResGaming's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 6 days 12 hours ago the current world was made.
Lists and filters
Which tags does Rust | Powered By ResGaming carry, and what do they mean?
Tags published by Rust | Powered By ResGaming, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust | Powered By ResGaming appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust | Powered By ResGaming: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Rust | Powered By ResGaming sit in the rankings?
Ranking for Rust | Powered By ResGaming: #15,400 on seven-day player hours, top 69% of all ranked servers.
What player count does Rust | Powered By ResGaming carry?
Reading for Rust | Powered By ResGaming: offline at this moment; last seen 3 days 18 hours ago. Seven-day reading: 0 players on average.
Server
What location is Rust | Powered By ResGaming hosted in?
No region tag on Rust | Powered By ResGaming. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.248.35.229:28015.
What Rust version is Rust | Powered By ResGaming on?
Rust network protocol 2635 and build 168909 on Linux is the build Rust | Powered By ResGaming runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rust | Powered By ResGaming, and is it online?
Check: connection. Rust | Powered By ResGaming is offline at this moment. Last contact was 3 days 18 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Rust | Powered By ResGaming?
No gather rate appears in the name: Rust | Powered By ResGaming. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust | Powered By ResGaming?
The game generates a procedural map for Rust | Powered By ResGaming.
Connection
How do you connect to Rust | Powered By ResGaming?
Press F1 in Rust and enter client.connect 90.248.35.229:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.