LocalServer
Offline 90.240.191.74:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 249/275
- 166/200
- 30/250
- 18/250
- 39/100
- 50/200
Quick answers
from the figures on this pageWipe schedule
How often does LocalServer wipe, and when?
Its rhythm cannot be told from the wipes of LocalServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 13 days 10 hours ago.
Lists and filters
How should you read the tags on LocalServer?
Tags published by LocalServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LocalServer?
On Rust Metrics, LocalServer sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does LocalServer sit in the rankings?
Ranking for LocalServer: #12,920 on seven-day player hours, top 60% of all ranked servers.
What player count does LocalServer carry?
Reading for LocalServer: offline at this moment; last seen 12 days 10 hours ago.
Server details
Where does LocalServer sit?
No region comes from LocalServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 90.240.191.74:28015.
What Rust version is LocalServer on?
Rust network protocol 2634 and build 167781 on Windows is the build LocalServer runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LocalServer, and is it online?
LocalServer reports offline. The last reading came 12 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on LocalServer?
No gather rate appears in the name: LocalServer. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on LocalServer?
Procedural map on LocalServer, made by the game's generator.
How to join
What do you do to join LocalServer?
Press F1 in Rust and enter client.connect 90.240.191.74:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.