RUST METRICSFlight deck · live data
Data live Servers11,726 Players56,761 Populated3,425 Fresh wipes 3 h138 Scan5 min
‹ All servers90.227.187.2:28015
Offline Full Queue Fresh wipe Wipe due No query

Server 20261023

Offline 90.227.187.2:28015 checked 14h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 2 /2

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average2peak 2
Rank#4,848top 22%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5209:0011:0013:0016:0007:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:30 UTC4d ago 2 – running 1
Fri 9 Oct, 07:45 UTC18d ago 2 held half 14.4 days 1
Mon 5 Oct, 16:54 UTC22d ago 2 held half 3.6 days 1
Sat 3 Oct, 20:27 UTC24d ago 2 – 1.9 days 1
Thu 1 Oct, 18:15 UTC FW26d ago 2 held half 2.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Server 20261023 when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Server 20261023 wipe?

There is no next wipe to predict: Server 20261023 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 6 hours ago.

Lists and filters

Which tags does Server 20261023 carry, and what do they mean?

Tags published by Server 20261023, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Server 20261023 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Server 20261023: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Server 20261023 sit in the rankings?

Ranking for Server 20261023: #4,848 on seven-day player hours, top 22% of all ranked servers.

How full does Server 20261023 get?

Status for Server 20261023: offline. Last seen 14 hours ago. Seven-day check: 2 players on average. Peak reading: 2. Check: 48-hour peak. 10:00 UTC, 2 players on average.

Server details

What location is Server 20261023 hosted in?

No region comes from Server 20261023. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 90.227.187.2:28015.

What Rust version is Server 20261023 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Server 20261023. Matching protocol is required to join. Let Steam update your game.

Is Server 20261023 up, and how often does it stay up?

Server 20261023 reports offline. The last reading came 14 hours ago. Uptime for the last 7 full days: 29 of 168 hours, or 17%. The first sighting on Rust Metrics was 16 September 2026.

Settings and map

What settings and rules apply on Server 20261023?

Check: gather rate. The name Server 20261023 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Server 20261023?

The game generates a procedural map for Server 20261023.

Connection

How do you connect to Server 20261023?

To join: start Rust, press F1 and type client.connect 90.227.187.2:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.