BSC NETWORK SERVER
Offline 90.218.236.24:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What wipe timing does BSC NETWORK SERVER follow?
To tell the rhythm of BSC NETWORK SERVER, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 31 days 23 hours ago.
Lists and filters
How should you read the tags on BSC NETWORK SERVER?
These are the tags BSC NETWORK SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does BSC NETWORK SERVER appear in Rust Metrics lists and filters?
On Rust Metrics, BSC NETWORK SERVER sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does BSC NETWORK SERVER sit in the rankings?
Player hours over seven days put BSC NETWORK SERVER at #15,284, in the top 64% of all ranked servers.
What player count does BSC NETWORK SERVER carry?
BSC NETWORK SERVER is not responding; status offline, last seen 30 days 3 hours ago.
Server details
What location is BSC NETWORK SERVER hosted in?
No region comes from BSC NETWORK SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.218.236.24:28015.
What Rust version is BSC NETWORK SERVER on?
Rust network protocol 2633 and build 165217 on Windows is the build BSC NETWORK SERVER runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on BSC NETWORK SERVER, and is it online?
Check: connection. BSC NETWORK SERVER is offline at this moment. Last contact was 30 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 26 September 2026.
Rules and settings
How is BSC NETWORK SERVER configured, and what rules are in force?
No gather rate appears in the name: BSC NETWORK SERVER. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on BSC NETWORK SERVER?
Procedural map on BSC NETWORK SERVER, made by the game's generator.
Connection
How can you get onto BSC NETWORK SERVER?
Press F1 in Rust and enter client.connect 90.218.236.24:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.