Private
Offline 90.200.112.7:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 475/250
- 317/325
- 33/250
- 32/250
- 160/200
- 76/100
Quick answers
from the figures on this pageWipe schedule
What happens on Private when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Private wipe?
Once a month Private wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 15 hours ago.
Lists and filters
How should you read the tags on Private?
These are the tags Private publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Private?
Rust Metrics lists featuring Private: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Private sit in the rankings?
Ranking for Private: #15,240 on seven-day player hours, top 70% of all ranked servers.
What is the population on Private?
Status for Private: offline. Last seen 10 days 22 hours ago.
Server
What location is Private hosted in?
Reading: location. Private gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 90.200.112.7:28015.
What Rust version is Private on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Private. To get in, your game needs the same protocol; Steam applies the update.
Is Private up, and how often does it stay up?
Reading: offline. Private last answered 10 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Private configured, and what rules are in force?
Check: gather rate. The name Private does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Private on?
Check: map. Procedural, generated by the game, on Private.
Join
How do you connect to Private?
Check: join. Open Rust, press F1, then enter client.connect 90.200.112.7:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.