Local Map Test Server
Offline 90.191.139.248:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:11 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 527/550
- 426/450
- 57/250
- 59/250
- 58/100
- 161/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Local Map Test Server?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Local Map Test Server follow?
The rhythm of Local Map Test Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 20 hours ago.
Tags
Which tags does Local Map Test Server carry, and what do they mean?
These are the tags Local Map Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local Map Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, Local Map Test Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Local Map Test Server hold among Rust servers?
Player hours over seven days put Local Map Test Server at #13,967, in the top 59% of all ranked servers.
What player count does Local Map Test Server carry?
Local Map Test Server is not responding; status offline, last seen 27 days 19 hours ago.
Server details
What location is Local Map Test Server hosted in?
No region tag on Local Map Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.191.139.248:28015.
What Rust version is Local Map Test Server on?
Reading: Local Map Test Server, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Local Map Test Server, and is it online?
Local Map Test Server reports offline. The last reading came 27 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.
Rules and settings
What settings and rules apply on Local Map Test Server?
Reading the name gives no gather rate for Local Map Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Join
How do you connect to Local Map Test Server?
Check: join. Open Rust, press F1, then enter client.connect 90.191.139.248:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.