puk
Offline 90.189.174.92:55667 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 500/550
- 410/450
- 57/250
- 56/250
- 59/100
- 156/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does puk follow?
The rhythm of puk's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on puk?
These are the tags puk publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does puk appear in Rust Metrics lists and filters?
These Rust Metrics lists carry puk: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does puk hold among Rust servers?
Player hours over seven days put puk at #15,106, in the top 70% of all ranked servers.
How full does puk get?
puk is not responding; status offline, last seen 13 days 22 hours ago.
Server details
What location is puk hosted in?
Reading: location. puk gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 90.189.174.92:55667.
What Rust version is puk on?
Reading: puk, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is puk up, and how often does it stay up?
Check: connection. puk is offline at this moment. Last contact was 13 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Map and rules
What settings and rules apply on puk?
Reading the name gives no gather rate for puk. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is puk on?
Check: map. Procedural, generated by the game, on puk.
Connection
How can you get onto puk?
To join: start Rust, press F1 and type client.connect 90.189.174.92:55667. Or press Launch Rust here and Steam opens the game and connects you.