ServerName
Offline 90.188.244.214:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:26 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 236/275
- 316/350
- 771/1000
- 47/100
- 894/950
- 744/800
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ServerName?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does ServerName wipe?
To tell the rhythm of ServerName, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 9 hours ago.
Lists and filters
Which tags does ServerName carry, and what do they mean?
Tags published by ServerName, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ServerName appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does ServerName hold among Rust servers?
Player hours over seven days put ServerName at #14,305, in the top 64% of all ranked servers.
What player count does ServerName carry?
Status for ServerName: offline. Last seen 7 days 9 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Which location does ServerName run from?
No region tag on ServerName. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.188.244.214:28015.
What Rust version is ServerName on?
Reading: ServerName, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is ServerName up, and how often does it stay up?
Reading: offline. ServerName last answered 7 days 9 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Rules and settings
What settings and rules apply on ServerName?
Check: gather rate. The name ServerName does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on ServerName?
Check: map. Procedural, generated by the game, on ServerName.
How to join
How do you connect to ServerName?
Check: join. Open Rust, press F1, then enter client.connect 90.188.244.214:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.