My Server Name
Offline 90.154.73.155:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:28 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 673/700
- 432/475
- 36/250
- 61/250
- 215/200
- 127/150
Quick answers
from the figures on this pageReset cycle
What happens on My Server Name when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does My Server Name wipe, and when?
To tell the rhythm of My Server Name, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 2 hours ago.
Tags
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Server Name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Server Name hold among Rust servers?
Ranking for My Server Name: #13,861 on seven-day player hours, top 61% of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 24 days 1 hours ago.
Server
Where does My Server Name sit?
No region tag on My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 90.154.73.155:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is My Server Name up, and how often does it stay up?
My Server Name reports offline. The last reading came 24 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does My Server Name enforce, and what are its settings?
No gather rate appears in the name: My Server Name. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
What do you do to join My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 90.154.73.155:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.