RED SUNRISE | CLASSIC VANILLA | PVE
Offline 90.139.89.120:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 12:02 UTC31d ago | 1 | – | running | 1 |
| Sat 26 Sep, 15:48 UTC32d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/200
- 4/200
- 31/200
- 29/200
- 17/150
- 0/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RED SUNRISE | CLASSIC VANILLA | PVE?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does RED SUNRISE | CLASSIC VANILLA | PVE wipe?
To tell the rhythm of RED SUNRISE | CLASSIC VANILLA | PVE, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 17 hours ago.
Lists and filters
How should you read the tags on RED SUNRISE | CLASSIC VANILLA | PVE?
These are the tags RED SUNRISE | CLASSIC VANILLA | PVE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RED SUNRISE | CLASSIC VANILLA | PVE?
On Rust Metrics, RED SUNRISE | CLASSIC VANILLA | PVE sits in these lists: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Where does RED SUNRISE | CLASSIC VANILLA | PVE sit in the rankings?
Player hours over seven days put RED SUNRISE | CLASSIC VANILLA | PVE at #14,541, in the top 61% of all ranked servers.
How full does RED SUNRISE | CLASSIC VANILLA | PVE get?
Status for RED SUNRISE | CLASSIC VANILLA | PVE: offline. Last seen 30 days 14 hours ago.
Server details
Where does RED SUNRISE | CLASSIC VANILLA | PVE sit?
No region tag on RED SUNRISE | CLASSIC VANILLA | PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 90.139.89.120:28015.
What Rust version is RED SUNRISE | CLASSIC VANILLA | PVE on?
Rust network protocol 2633 and build 165217 on Windows is the build RED SUNRISE | CLASSIC VANILLA | PVE runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RED SUNRISE | CLASSIC VANILLA | PVE, and is it online now?
Check: connection. RED SUNRISE | CLASSIC VANILLA | PVE is offline at this moment. Last contact was 30 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.
Rules and settings
What settings and rules apply on RED SUNRISE | CLASSIC VANILLA | PVE?
No gather rate appears in the name: RED SUNRISE | CLASSIC VANILLA | PVE. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RED SUNRISE | CLASSIC VANILLA | PVE?
Check: map. Procedural, size 3,000, seed 1234, generated by the game on RED SUNRISE | CLASSIC VANILLA | PVE. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto RED SUNRISE | CLASSIC VANILLA | PVE?
Check: join. Open Rust, press F1, then enter client.connect 90.139.89.120:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/bP3qJbj99J.