RustMap Editor (test)
Offline 90.108.6.44:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 460/525
- 27/250
- 46/250
- 209/275
- 78/200
- 92/150
Quick answers
from the figures on this pageReset cycle
When does RustMap Editor (test) wipe?
To tell the rhythm of RustMap Editor (test), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 days 1 hours ago the current world was made.
Tag meanings
How should you read the tags on RustMap Editor (test)?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustMap Editor (test). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustMap Editor (test)?
These Rust Metrics lists carry RustMap Editor (test): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustMap Editor (test) hold among Rust servers?
Ranking for RustMap Editor (test): #14,636 on seven-day player hours, top 66% of all ranked servers.
What player count does RustMap Editor (test) carry?
Status for RustMap Editor (test): offline. Last seen 16 days 1 hours ago.
Server details
Which location does RustMap Editor (test) run from?
No region comes from RustMap Editor (test). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 90.108.6.44:28015.
What Rust version is RustMap Editor (test) on?
Rust network protocol 2634 and build 166586 on Windows is the build RustMap Editor (test) runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustMap Editor (test), and is it online now?
Reading: offline. RustMap Editor (test) last answered 16 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.
Rules and settings
How is RustMap Editor (test) configured, and what rules are in force?
Check: gather rate. The name RustMap Editor (test) does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to RustMap Editor (test)?
Check: join. Open Rust, press F1, then enter client.connect 90.108.6.44:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.