RUST METRICSFlight deck · live data
Data live Servers11,722 Players54,556 Populated3,373 Fresh wipes 3 h136 Scan5 min
‹ All servers90.108.6.44:28015
Offline Full Queue Fresh wipe Wipe due No query

RustMap Editor (test)

Offline 90.108.6.44:28015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,636top 66%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RustMap Editor (test) wipe?

To tell the rhythm of RustMap Editor (test), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 days 1 hours ago the current world was made.

Tag meanings

How should you read the tags on RustMap Editor (test)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustMap Editor (test). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustMap Editor (test)?

These Rust Metrics lists carry RustMap Editor (test): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustMap Editor (test) hold among Rust servers?

Ranking for RustMap Editor (test): #14,636 on seven-day player hours, top 66% of all ranked servers.

What player count does RustMap Editor (test) carry?

Status for RustMap Editor (test): offline. Last seen 16 days 1 hours ago.

Server details

Which location does RustMap Editor (test) run from?

No region comes from RustMap Editor (test). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 90.108.6.44:28015.

What Rust version is RustMap Editor (test) on?

Rust network protocol 2634 and build 166586 on Windows is the build RustMap Editor (test) runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RustMap Editor (test), and is it online now?

Reading: offline. RustMap Editor (test) last answered 16 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.

Rules and settings

How is RustMap Editor (test) configured, and what rules are in force?

Check: gather rate. The name RustMap Editor (test) does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Join

How do you connect to RustMap Editor (test)?

Check: join. Open Rust, press F1, then enter client.connect 90.108.6.44:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build The server runs game build 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.