RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h137 Scan5 min
‹ All servers90.108.190.22:28015
Offline Full Queue Fresh wipe Wipe due No query

SajorutoLAND

Offline 90.108.190.22:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 32 64 96 128 PAX 0 /128

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,432top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:51 UTC10d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does SajorutoLAND wipe?

To tell the rhythm of SajorutoLAND, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 10 days ago.

Tags

Which tags does SajorutoLAND carry, and what do they mean?

These are the tags SajorutoLAND publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp128 (Max players): The server holds 128 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show SajorutoLAND?

These Rust Metrics lists carry SajorutoLAND: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does SajorutoLAND sit in the rankings?

Player hours over seven days put SajorutoLAND at #15,432, in the top 69% of all ranked servers.

How full does SajorutoLAND get?

Status for SajorutoLAND: offline. Last seen 7 days 4 hours ago. Check: player average. 0 over the last seven days.

Operator and location

What location is SajorutoLAND hosted in?

No region tag on SajorutoLAND. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 90.108.190.22:28015.

What Rust version is SajorutoLAND on?

Reading: SajorutoLAND, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

Is SajorutoLAND up, and how often does it stay up?

Reading: offline. SajorutoLAND last answered 7 days 4 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.

Settings and map

What settings and rules apply on SajorutoLAND?

Check: gather rate. The name SajorutoLAND does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on SajorutoLAND?

The game generates a procedural map for SajorutoLAND.

Join

What do you do to join SajorutoLAND?

To join: start Rust, press F1 and type client.connect 90.108.190.22:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp128,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp128
Max players The server holds 128 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.