RUST METRICSFlight deck · live data
Data live Servers11,618 Players39,491 Populated2,997 Fresh wipes 3 h102 Scan5 min
‹ All servers9.246.63.44:28015
Offline Full Queue Fresh wipe Wipe due No query

LastV8s Test

Offline 9.246.63.44:28015 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,228top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does LastV8s Test follow?

To tell the rhythm of LastV8s Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 23 hours ago the current world was made.

Tags

Which tags does LastV8s Test carry, and what do they mean?

These are the tags LastV8s Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show LastV8s Test?

Rust Metrics lists featuring LastV8s Test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does LastV8s Test hold among Rust servers?

Ranking for LastV8s Test: #15,228 on seven-day player hours, top 70% of all ranked servers.

What is the population on LastV8s Test?

Reading for LastV8s Test: offline at this moment; last seen 11 days 5 hours ago.

Operator and location

What location is LastV8s Test hosted in?

No region comes from LastV8s Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 9.246.63.44:28015.

What Rust version is LastV8s Test on?

Rust network protocol 2634 and build 167781 on Windows is the build LastV8s Test runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on LastV8s Test, and is it online?

Check: connection. LastV8s Test is offline at this moment. Last contact was 11 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 October 2026.

Map and rules

How is LastV8s Test configured, and what rules are in force?

Check: gather rate. The name LastV8s Test does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on LastV8s Test?

Check: map. Procedural, generated by the game, on LastV8s Test.

Join

How do you connect to LastV8s Test?

To join: start Rust, press F1 and type client.connect 9.246.63.44:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.