RUST METRICSFlight deck · live data
Data live Servers11,628 Players37,815 Populated2,951 Fresh wipes 3 h103 Scan5 min
‹ All servers9.246.45.199:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Offline 9.246.45.199:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,419top 69%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does My Rust server | Powered by AMP wipe?

The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 43 days 10 hours ago the current world was made.

Tags

How should you read the tags on My Rust server | Powered by AMP?

These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?

On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Rust server | Powered by AMP hold among Rust servers?

Player hours over seven days put My Rust server | Powered by AMP at #15,419, in the top 69% of all ranked servers.

What player count does My Rust server | Powered by AMP carry?

Reading for My Rust server | Powered by AMP: offline at this moment; last seen 5 days 5 hours ago. Seven-day reading: 0 players on average.

Server details

What location is My Rust server | Powered by AMP hosted in?

No region comes from My Rust server | Powered by AMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 9.246.45.199:28015.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2633 and build 163794 on Linux is the build My Rust server | Powered by AMP runs. Check: protocol. To join, your game must match; Steam handles the update.

Is My Rust server | Powered by AMP up, and how often does it stay up?

Check: connection. My Rust server | Powered by AMP is offline at this moment. Last contact was 5 days 5 hours ago. Reading: 30% uptime over the last 7 full days. It was up 50 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.

Rules and settings

How is My Rust server | Powered by AMP configured, and what rules are in force?

Check: gather rate. The name My Rust server | Powered by AMP does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Rust server | Powered by AMP?

Check: map. Procedural, generated by the game, on My Rust server | Powered by AMP.

Connection

How do you connect to My Rust server | Powered by AMP?

To join: start Rust, press F1 and type client.connect 9.246.45.199:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.