RUST METRICSFlight deck · live data
Data live Servers11,676 Players50,302 Populated3,170 Fresh wipes 3 h121 Scan5 min
‹ All servers9.246.135.46:28015
Offline Full Queue Fresh wipe Wipe due No query

LinuxGSM

Offline 9.246.135.46:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,335top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does LinuxGSM wipe?

Its rhythm cannot be told from the wipes of LinuxGSM on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 21 days 14 hours ago the current world was made.

Lists and filters

Which tags does LinuxGSM carry, and what do they mean?

Tags published by LinuxGSM, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does LinuxGSM appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does LinuxGSM hold among Rust servers?

Player hours over seven days put LinuxGSM at #15,335, in the top 69% of all ranked servers.

What is the population on LinuxGSM?

LinuxGSM is not responding; status offline, last seen 4 days 13 hours ago. Check: player average. 0 over the last seven days.

Server

What location is LinuxGSM hosted in?

Reading: location. LinuxGSM gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 9.246.135.46:28015.

What Rust version is LinuxGSM on?

Version check: Rust network protocol 2634 and build 167231 on Linux, run by LinuxGSM. Matching protocol is required to join. Let Steam update your game.

How reliable is LinuxGSM, and is it online now?

Check: connection. LinuxGSM is offline at this moment. Last contact was 4 days 13 hours ago. Reading: 27% uptime over the last 7 full days. It was up 45 of 168 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Map and rules

How is LinuxGSM configured, and what rules are in force?

Check: gather rate. The name LinuxGSM does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is LinuxGSM on?

Check: map. Procedural, generated by the game, on LinuxGSM.

How to join

How do you connect to LinuxGSM?

Press F1 in Rust and enter client.connect 9.246.135.46:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build Build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.