LinuxGSM
Offline 9.246.13.66:28015 checked 22h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 562/675
- 360/525
- 44/250
- 41/250
- 119/200
- 131/300
Quick answers
from the figures on this pageWipe timing
How often does LinuxGSM wipe, and when?
The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 2 hours ago.
Tags
How should you read the tags on LinuxGSM?
These are the tags LinuxGSM publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show LinuxGSM?
Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does LinuxGSM hold among Rust servers?
Ranking for LinuxGSM: #15,348 on seven-day player hours, top 69% of all ranked servers.
How full does LinuxGSM get?
LinuxGSM is not responding; status offline, last seen 22 hours ago. A seven-day average of 0 players is the reading.
Operator and location
Which location does LinuxGSM run from?
Reading: location. LinuxGSM gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 9.246.13.66:28015.
What Rust version is LinuxGSM on?
Rust network protocol 2634 and build 167231 on Linux is the build LinuxGSM runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LinuxGSM, and is it online?
Reading: offline. LinuxGSM last answered 22 hours ago. Reading: 100% uptime over the last 1 full day. It was up 24 of 24 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does LinuxGSM enforce, and what are its settings?
No gather rate appears in the name: LinuxGSM. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on LinuxGSM?
The game generates a procedural map for LinuxGSM.
Connection
How can you get onto LinuxGSM?
Check: join. Open Rust, press F1, then enter client.connect 9.246.13.66:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.