typical TEST
Offline 9.244.19.246:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
How often does typical TEST wipe, and when?
To tell the rhythm of typical TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 21 hours ago.
Tags
How should you read the tags on typical TEST?
These are the tags typical TEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show typical TEST?
Rust Metrics lists featuring typical TEST: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does typical TEST hold among Rust servers?
Player hours over seven days put typical TEST at #15,521, in the top – of all ranked servers.
How full does typical TEST get?
typical TEST is not responding; status offline, last seen 41 days 23 hours ago.
Operator and location
Where does typical TEST sit?
No region tag on typical TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 9.244.19.246:28015.
What Rust version is typical TEST on?
Rust network protocol 2633 and build 163794 on Linux is the build typical TEST runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is typical TEST, and is it online now?
Check: connection. typical TEST is offline at this moment. Last contact was 41 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Rules and settings
What rules does typical TEST enforce, and what are its settings?
No gather rate appears in the name: typical TEST. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is typical TEST on?
Procedural map on typical TEST, made by the game's generator.
Connection
How do you connect to typical TEST?
To join: start Rust, press F1 and type client.connect 9.244.19.246:28015. Or press Launch Rust here and Steam opens the game and connects you.