RUST METRICSFlight deck · live data
Data live Servers11,688 Players56,552 Populated3,390 Fresh wipes 3 h97 Scan5 min
‹ All servers89.31.37.33:28015
Offline Full Queue Fresh wipe Wipe due No query

PVE

Offline 89.31.37.33:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,703top 62%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on PVE when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does PVE wipe?

To tell the rhythm of PVE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 6 hours ago.

Lists and filters

How should you read the tags on PVE?

These are the tags PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show PVE?

These Rust Metrics lists carry PVE: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does PVE hold among Rust servers?

Player hours over seven days put PVE at #13,703, in the top 62% of all ranked servers.

What player count does PVE carry?

Reading for PVE: offline at this moment; last seen 7 days 5 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Where does PVE sit?

Reading: location. PVE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 89.31.37.33:28015.

What Rust version is PVE on?

Reading: PVE, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on PVE, and is it online?

PVE reports offline. The last reading came 7 days 5 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on PVE?

Reading the name gives no gather rate for PVE. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is PVE on?

Procedural map on PVE, made by the game's generator.

Join

How can you get onto PVE?

Press F1 in Rust and enter client.connect 89.31.37.33:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.