ServerName
Offline 89.254.226.63:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 10:09 UTC13d ago | 1 | – | running | 1 |
| Thu 15 Oct, 06:29 UTC14d ago | 1 | – | 1.2 days | 1 |
| Wed 14 Oct, 17:31 UTC14d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 453/475
- 376/375
- 48/250
- 32/250
- 48/100
- 149/200
Quick answers
from the figures on this pageWipe timing
What happens on ServerName when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does ServerName wipe, and when?
There is no next wipe to predict: ServerName wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 13 days 1 hours ago.
Lists and filters
How should you read the tags on ServerName?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from ServerName. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ServerName?
These Rust Metrics lists carry ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does ServerName hold among Rust servers?
Ranking for ServerName: #12,917 on seven-day player hours, top 60% of all ranked servers.
How full does ServerName get?
Status for ServerName: offline. Last seen 13 days ago.
Server
What location is ServerName hosted in?
Reading: location. ServerName gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 89.254.226.63:28015.
What Rust version is ServerName on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by ServerName. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on ServerName, and is it online?
Reading: offline. ServerName last answered 13 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on ServerName?
Reading the name gives no gather rate for ServerName. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto ServerName?
Check: join. Open Rust, press F1, then enter client.connect 89.254.226.63:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.