My Server Name
Offline 89.253.59.96:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 624/700
- 43/250
- 85/250
- 347/400
- 154/200
- 137/225
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 15 hours ago.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Server Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #13,265, in the top – of all ranked servers.
How full does My Server Name get?
Status for My Server Name: offline. Last seen 38 days 14 hours ago.
Server
What location is My Server Name hosted in?
No region comes from My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.253.59.96:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Server Name. Matching protocol is required to join. Let Steam update your game.
Is My Server Name up, and how often does it stay up?
Reading: offline. My Server Name last answered 38 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
How is My Server Name configured, and what rules are in force?
No gather rate appears in the name: My Server Name. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 89.253.59.96:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.