My Local Server
Offline 89.250.223.215:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 393/400
- 346/350
- 38/250
- 32/250
- 47/100
- 151/200
Quick answers
from the figures on this pageWipe timing
How often does My Local Server wipe, and when?
The rhythm of My Local Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 15 hours ago.
Tag meanings
Which tags does My Local Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Local Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Local Server?
These Rust Metrics lists carry My Local Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does My Local Server hold among Rust servers?
Ranking for My Local Server: #12,816 on seven-day player hours, top 58% of all ranked servers.
What player count does My Local Server carry?
My Local Server is not responding; status offline, last seen 3 days 3 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
What location is My Local Server hosted in?
No region tag on My Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.250.223.215:28015.
What Rust version is My Local Server on?
Rust network protocol 2635 and build 168909 on Windows is the build My Local Server runs. Matching protocol is required to join. Let Steam update your game.
Is My Local Server up, and how often does it stay up?
Check: connection. My Local Server is offline at this moment. Last contact was 3 days 3 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.
Rules and settings
How is My Local Server configured, and what rules are in force?
No gather rate appears in the name: My Local Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Local Server?
The game generates a procedural map for My Local Server.
Join
How can you get onto My Local Server?
Press F1 in Rust and enter client.connect 89.250.223.215:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.