[RU] My Local Test Server
Offline 89.250.167.218:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/250
- 86/200
- 233/250
- 8/100
- 277/325
- 271/275
Quick answers
from the figures on this pageWipe schedule
When does [RU] My Local Test Server wipe?
Its rhythm cannot be told from the wipes of [RU] My Local Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 37 days 16 hours ago.
Tag meanings
Which tags does [RU] My Local Test Server carry, and what do they mean?
Tags published by [RU] My Local Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [RU] My Local Test Server?
Rust Metrics lists featuring [RU] My Local Test Server: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does [RU] My Local Test Server sit in the rankings?
Ranking for [RU] My Local Test Server: #13,230 on seven-day player hours, top 58% of all ranked servers.
What player count does [RU] My Local Test Server carry?
Reading for [RU] My Local Test Server: offline at this moment; last seen 37 days 14 hours ago.
Server
Where does [RU] My Local Test Server sit?
Reading: location. Nothing in the tags, but the name of [RU] My Local Test Server points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 89.250.167.218:28015.
What Rust version is [RU] My Local Test Server on?
Rust network protocol 2633 and build 165217 on Windows is the build [RU] My Local Test Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is [RU] My Local Test Server up, and how often does it stay up?
Check: connection. [RU] My Local Test Server is offline at this moment. Last contact was 37 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 22 September 2026.
Rules and settings
How is [RU] My Local Test Server configured, and what rules are in force?
Reading the name gives no gather rate for [RU] My Local Test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on [RU] My Local Test Server?
Procedural map on [RU] My Local Test Server, made by the game's generator.
How to join
How do you connect to [RU] My Local Test Server?
Press F1 in Rust and enter client.connect 89.250.167.218:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.