eleoprika
Online 89.248.236.141:27413 checked 12m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 7 · below 20 is lag, below 10 is badEntities
48 h range 120,718–123,366 · memory 3,126 MBUptime
21 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 21:54 UTC9d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/250
- 118/200
- 19/250
- 12/250
- 19/100
- 26/225
Quick answers
from the figures on this pageWipe timing
What happens on eleoprika when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 23 hours in.
How often does eleoprika wipe, and when?
The rhythm of eleoprika's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 3 hours ago the current world was made.
Tag meanings
Which tags does eleoprika carry, and what do they mean?
Tags published by eleoprika, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does eleoprika appear in Rust Metrics lists and filters?
These Rust Metrics lists carry eleoprika: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does eleoprika hold among Rust servers?
Ranking for eleoprika: #5,312 on seven-day player hours, top 24% of all ranked servers.
How full does eleoprika get?
Current headcount on eleoprika: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 19:00 UTC, 2 players on average.
Server
Where does eleoprika sit?
No region comes from eleoprika. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 89.248.236.141:27413.
What Rust version is eleoprika on?
Rust network protocol 2635 and build 168909 on Linux is the build eleoprika runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on eleoprika within range?
Check: fps. Average 24 server fps over the last 48 hours, low of 7. Within range. Reading: 123,366 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,396 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is eleoprika up, and how often does it stay up?
eleoprika reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
How is eleoprika configured, and what rules are in force?
Check: gather rate. The name eleoprika does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is eleoprika on?
Check: map. Procedural, size 4,500, seed 14, generated by the game on eleoprika. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join eleoprika?
Press F1 in Rust and enter client.connect 89.248.236.141:27413. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://incloudgame.ru/.