RUST METRICSFlight deck · live data
Data live Servers11,674 Players57,845 Populated3,415 Fresh wipes 3 h98 Scan5 min
‹ All servers89.246.120.90:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 89.246.120.90:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,812top 72%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does RustDockerServer wipe?

To tell the rhythm of RustDockerServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 19 hours ago.

Tag meanings

Which tags does RustDockerServer carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from RustDockerServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustDockerServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustDockerServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does RustDockerServer hold among Rust servers?

Ranking for RustDockerServer: #15,812 on seven-day player hours, top 72% of all ranked servers.

What player count does RustDockerServer carry?

Status for RustDockerServer: offline. Last seen 18 days 13 hours ago.

Operator and location

Which location does RustDockerServer run from?

Reading: location. RustDockerServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.246.120.90:28015.

What Rust version is RustDockerServer on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by RustDockerServer. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is RustDockerServer, and is it online now?

Reading: offline. RustDockerServer last answered 18 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 9 October 2026.

Map and rules

What settings and rules apply on RustDockerServer?

No gather rate appears in the name: RustDockerServer. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on RustDockerServer?

The game generates a procedural map for RustDockerServer.

Connection

How can you get onto RustDockerServer?

Check: join. Open Rust, press F1, then enter client.connect 89.246.120.90:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.