Grinsoft.de
Offline 89.245.1.6:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 366/425
- 459/500
- 981/1000
- 59/100
- 989/1000
- 27/250
Quick answers
from the figures on this pageWipe schedule
How often does Grinsoft.de wipe, and when?
To tell the rhythm of Grinsoft.de, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 59 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on Grinsoft.de?
These are the tags Grinsoft.de publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Build 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Grinsoft.de appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Grinsoft.de: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Grinsoft.de hold among Rust servers?
Player hours over seven days put Grinsoft.de at #15,126, in the top – of all ranked servers.
What player count does Grinsoft.de carry?
Reading for Grinsoft.de: offline at this moment; last seen 45 days 16 hours ago.
Server
What location is Grinsoft.de hosted in?
No region tag on Grinsoft.de. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 89.245.1.6:28015.
What Rust version is Grinsoft.de on?
Version check: Rust network protocol 2632 and build 162434 on Windows, run by Grinsoft.de. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Grinsoft.de, and is it online now?
Reading: offline. Grinsoft.de last answered 45 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on Grinsoft.de?
No gather rate appears in the name: Grinsoft.de. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Grinsoft.de?
Procedural map on Grinsoft.de, made by the game's generator.
How to join
How can you get onto Grinsoft.de?
Check: join. Open Rust, press F1, then enter client.connect 89.245.1.6:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.