Larassa
Offline 89.244.81.210:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Larassa follow?
Its rhythm cannot be told from the wipes of Larassa on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 38 days 2 hours ago the current world was made.
Lists and filters
How should you read the tags on Larassa?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Larassa. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Larassa appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Larassa: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Larassa hold among Rust servers?
Ranking for Larassa: #15,849 on seven-day player hours, top 72% of all ranked servers.
What is the population on Larassa?
Larassa is not responding; status offline, last seen 18 days 22 hours ago.
Server details
What location is Larassa hosted in?
No region tag on Larassa. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.244.81.210:28015.
What Rust version is Larassa on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Larassa. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Larassa, and is it online?
Larassa reports offline. The last reading came 18 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Settings and map
How is Larassa configured, and what rules are in force?
No gather rate appears in the name: Larassa. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Larassa on?
The game generates a procedural map for Larassa.
Connection
How can you get onto Larassa?
To join: start Rust, press F1 and type client.connect 89.244.81.210:28015. Or press Launch Rust here and Steam opens the game and connects you.