RUST METRICSFlight deck · live data
Data live Servers11,701 Players40,419 Populated3,002 Fresh wipes 3 h95 Scan5 min
‹ All servers89.235.238.58:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerName

Offline 89.235.238.58:28015 checked 37d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,291top 58%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does ServerName wipe?

To tell the rhythm of ServerName, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 37 days 18 hours ago.

Lists and filters

Which tags does ServerName carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from ServerName. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ServerName appear in Rust Metrics lists and filters?

Rust Metrics lists featuring ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does ServerName sit in the rankings?

Ranking for ServerName: #13,291 on seven-day player hours, top 58% of all ranked servers.

What player count does ServerName carry?

Reading for ServerName: offline at this moment; last seen 37 days 18 hours ago.

Server

What location is ServerName hosted in?

No region tag on ServerName. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 89.235.238.58:28015.

What Rust version is ServerName on?

Reading: ServerName, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is ServerName, and is it online now?

Check: connection. ServerName is offline at this moment. Last contact was 37 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Settings and map

What settings and rules apply on ServerName?

No gather rate appears in the name: ServerName. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

How to join

How do you connect to ServerName?

To join: start Rust, press F1 and type client.connect 89.235.238.58:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.