BSP Dust II Prototype
Offline 89.235.237.60:28245 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 629/675
- 478/525
- 62/250
- 43/250
- 143/200
- 260/300
Quick answers
from the figures on this pageReset cycle
How often does BSP Dust II Prototype wipe, and when?
Its rhythm cannot be told from the wipes of BSP Dust II Prototype on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days ago.
Tag meanings
How should you read the tags on BSP Dust II Prototype?
Tags published by BSP Dust II Prototype, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show BSP Dust II Prototype?
On Rust Metrics, BSP Dust II Prototype sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does BSP Dust II Prototype sit in the rankings?
Player hours over seven days put BSP Dust II Prototype at #15,366, in the top 71% of all ranked servers.
What player count does BSP Dust II Prototype carry?
Reading for BSP Dust II Prototype: offline at this moment; last seen 15 days 5 hours ago.
Operator and location
Where does BSP Dust II Prototype sit?
Reading: location. BSP Dust II Prototype gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 89.235.237.60:28245.
What Rust version is BSP Dust II Prototype on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by BSP Dust II Prototype. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on BSP Dust II Prototype, and is it online?
Reading: offline. BSP Dust II Prototype last answered 15 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.
Map and rules
How is BSP Dust II Prototype configured, and what rules are in force?
Reading the name gives no gather rate for BSP Dust II Prototype. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Connection
How can you get onto BSP Dust II Prototype?
To join: start Rust, press F1 and type client.connect 89.235.237.60:28245. Or press Launch Rust here and Steam opens the game and connects you.