SerRust
Offline 89.23.158.98:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 122/250
- 147/200
- 509/575
- 27/100
- 598/650
- 470/525
Quick answers
from the figures on this pageWipe schedule
How often does SerRust wipe, and when?
The rhythm of SerRust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 42 days 13 hours ago.
Lists and filters
Which tags does SerRust carry, and what do they mean?
These are the tags SerRust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does SerRust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SerRust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does SerRust hold among Rust servers?
Player hours over seven days put SerRust at #13,998, in the top – of all ranked servers.
What is the population on SerRust?
Status for SerRust: offline. Last seen 42 days 5 hours ago.
Server details
Which location does SerRust run from?
No region tag on SerRust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.23.158.98:28015.
What Rust version is SerRust on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by SerRust. To get in, your game needs the same protocol; Steam applies the update.
Is SerRust up, and how often does it stay up?
SerRust reports offline. The last reading came 42 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on SerRust?
Check: gather rate. The name SerRust does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is SerRust on?
The game generates a procedural map for SerRust.
Join
What do you do to join SerRust?
Check: join. Open Rust, press F1, then enter client.connect 89.23.158.98:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.