Voron'ka_Rust
Online 89.204.26.94:7952 checked 10m ago
Server instruments
last reading Wed 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 105 · below 20 is lag, below 10 is badEntities
48 h range 153,626–156,519 · memory 4,867 MBUptime
3 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 651/675
- 393/425
- 42/250
- 50/250
- 169/200
- 97/125
Quick answers
from the figures on this pageWipe timing
What wipe timing does Voron'ka_Rust follow?
Its rhythm cannot be told from the wipes of Voron'ka_Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 262 days 6 hours ago.
Tags
How should you read the tags on Voron'ka_Rust?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts10 (Group limit): Team cap: 10; v2627 (Protocol): Protocol 2627: join only on the same game version; cs155243 (Build): The server runs game build 155243; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them from Voron'ka_Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Voron'ka_Rust?
Rust Metrics lists featuring Voron'ka_Rust: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Player count
What position does Voron'ka_Rust hold among Rust servers?
Player hours over seven days put Voron'ka_Rust at #15,411, in the top 69% of all ranked servers.
What player count does Voron'ka_Rust carry?
0 of 50 slots are filled on Voron'ka_Rust right now. Seven-day reading: 0 players on average.
Operator and location
What location is Voron'ka_Rust hosted in?
No region tag on Voron'ka_Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 89.204.26.94:7952.
What Rust version is Voron'ka_Rust on?
Rust network protocol 2627 and build 155243 on Windows is the build Voron'ka_Rust runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Voron'ka_Rust?
Check: fps. Average 116 server fps over the last 48 hours, low of 105. Within range. Reading: 156,519 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,565 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is Voron'ka_Rust up, and how often does it stay up?
Check: connection. Voron'ka_Rust is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on Voron'ka_Rust?
No gather rate appears in the name: Voron'ka_Rust. The cap on groups is 10 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Voron'ka_Rust on?
Size 4,500 and seed 849156275: the game generates the procedural map on Voron'ka_Rust from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Voron'ka_Rust?
Press F1 in Rust and enter client.connect 89.204.26.94:7952. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.