RUST METRICSFlight deck · live data
Data live Servers11,619 Players41,711 Populated3,041 Fresh wipes 3 h92 Scan5 min
‹ All servers89.182.217.163:28015
Offline Full Queue Fresh wipe Wipe due No query

NightLight

Offline 89.182.217.163:28015 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,401no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does NightLight wipe?

Its rhythm cannot be told from the wipes of NightLight on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 38 days 11 hours ago.

Tag meanings

How should you read the tags on NightLight?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from NightLight. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does NightLight appear in Rust Metrics lists and filters?

Rust Metrics lists featuring NightLight: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does NightLight sit in the rankings?

Ranking for NightLight: #15,401 on seven-day player hours, top – of all ranked servers.

What player count does NightLight carry?

NightLight is not responding; status offline, last seen 38 days 10 hours ago.

Operator and location

What location is NightLight hosted in?

No region comes from NightLight. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.182.217.163:28015.

What Rust version is NightLight on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by NightLight. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is NightLight, and is it online now?

Check: connection. NightLight is offline at this moment. Last contact was 38 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.

Rules and settings

What rules does NightLight enforce, and what are its settings?

No gather rate appears in the name: NightLight. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on NightLight?

The game generates a procedural map for NightLight.

How to join

What do you do to join NightLight?

Press F1 in Rust and enter client.connect 89.182.217.163:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.