Adspopel
Offline 89.182.200.184:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
How often does Adspopel wipe, and when?
The rhythm of Adspopel's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 42 days 1 hours ago the current world was made.
Tag meanings
Which tags does Adspopel carry, and what do they mean?
These are the tags Adspopel publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Adspopel?
On Rust Metrics, Adspopel sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Adspopel hold among Rust servers?
Player hours over seven days put Adspopel at #13,288, in the top – of all ranked servers.
What player count does Adspopel carry?
Status for Adspopel: offline. Last seen 41 days 3 hours ago.
Server
Which location does Adspopel run from?
No region comes from Adspopel. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.182.200.184:28015.
What Rust version is Adspopel on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Adspopel. Matching protocol is required to join. Let Steam update your game.
Is Adspopel up, and how often does it stay up?
Check: connection. Adspopel is offline at this moment. Last contact was 41 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
What settings and rules apply on Adspopel?
Check: gather rate. The name Adspopel does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Adspopel on?
Check: map. Procedural, generated by the game, on Adspopel.
Join
How do you connect to Adspopel?
Press F1 in Rust and enter client.connect 89.182.200.184:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.