RUST METRICSFlight deck · live data
Data live Servers11,596 Players34,270 Populated2,854 Fresh wipes 3 h64 Scan5 min
‹ All servers89.179.78.59:28888
Online Full Queue Fresh wipe Wipe due No query

Test server autowipe

Online 89.179.78.59:28888 checked 9m ago

COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 199 SERVER FPS

Server fps

48 h low 155 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,012 ×1000

Entities

48 h range 45,861–48,170 · memory 1,970 MB
1239 ET SINCE RESTART 6D 06H

Uptime

6 days 6 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory1,970MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:48 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Test server autowipe?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Test server autowipe wipe?

The rhythm of Test server autowipe's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 12 hours ago the current world was made.

Tag meanings

Which tags does Test server autowipe carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Test server autowipe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Test server autowipe?

Rust Metrics lists featuring Test server autowipe: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Test server autowipe hold among Rust servers?

Player hours over seven days put Test server autowipe at #15,423, in the top 69% of all ranked servers.

What player count does Test server autowipe carry?

Current headcount on Test server autowipe: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Operator and location

Where does Test server autowipe sit?

No region comes from Test server autowipe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 89.179.78.59:28888.

What Rust version is Test server autowipe on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Test server autowipe. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Test server autowipe within range?

Check: fps. Average 187 server fps over the last 48 hours, low of 155. Within range. Reading: 48,170 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,562 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Test server autowipe, and is it online?

Check: connection. Test server autowipe is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Test server autowipe configured, and what rules are in force?

Check: gather rate. The name Test server autowipe does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Test server autowipe on?

Check: map. Procedural, size 3,000, seed 93197, generated by the game on Test server autowipe. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Test server autowipe?

Check: join. Open Rust, press F1, then enter client.connect 89.179.78.59:28888. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.