SunlanD13
Offline 89.175.186.6:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:44 UTC23d ago | 2 | – | running | 0 |
| Thu 24 Sep, 18:55 UTC34d ago | 3 | halved by day 3 | 10.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What happens on SunlanD13 when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 28 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it didn't.
How often does SunlanD13 wipe, and when?
Its rhythm cannot be told from the wipes of SunlanD13 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 10 hours ago.
Lists and filters
Which tags does SunlanD13 carry, and what do they mean?
Tags published by SunlanD13, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SunlanD13 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring SunlanD13: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does SunlanD13 hold among Rust servers?
Player hours over seven days put SunlanD13 at #15,088, in the top 70% of all ranked servers.
How full does SunlanD13 get?
SunlanD13 is not responding; status offline, last seen 13 days ago.
Operator and location
Where does SunlanD13 sit?
Reading: location. SunlanD13 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 89.175.186.6:28015.
What Rust version is SunlanD13 on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by SunlanD13. Check: protocol. To join, your game must match; Steam handles the update.
Is SunlanD13 up, and how often does it stay up?
Check: connection. SunlanD13 is offline at this moment. Last contact was 13 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is SunlanD13 configured, and what rules are in force?
No gather rate appears in the name: SunlanD13. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on SunlanD13?
Size 4,500 and seed 985235999: the game generates the procedural map on SunlanD13 from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join SunlanD13?
Press F1 in Rust and enter client.connect 89.175.186.6:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://m.vk.com/public217785955.