RUST METRICSFlight deck · live data
Data live Servers11,726 Players56,761 Populated3,425 Fresh wipes 3 h136 Scan5 min
‹ All servers89.163.187.239:28015
Online Full Queue Fresh wipe Wipe due No query

Gamed!de

Online 89.163.187.239:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 24 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,391 ×1000

Entities

48 h range 112,660–115,849 · memory 3,873 MB
1239 ET SINCE RESTART 2D 02H

Uptime

2 days 2 hours since its last restart, at the last reading
7-day average0peak 1
Rank#9,832top 44%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory3,873MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:06 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Gamed!de when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Gamed!de wipe?

The rhythm of Gamed!de's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 3 hours ago.

Lists and filters

Which tags does Gamed!de carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Gamed!de. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Gamed!de?

On Rust Metrics, Gamed!de sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Gamed!de hold among Rust servers?

Ranking for Gamed!de: #9,832 on seven-day player hours, top 44% of all ranked servers.

What player count does Gamed!de carry?

Current headcount on Gamed!de: 0 players, 8 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server

Where does Gamed!de sit?

No region comes from Gamed!de. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 89.163.187.239:28015.

What Rust version is Gamed!de on?

Reading: Gamed!de, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Gamed!de within range?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 24. Reading: 115,849 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,921 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Gamed!de, and is it online?

Check: connection. Gamed!de is online at this moment. Reading: uptime. About 2 days 2 hours ago it restarted, on its own count. Reading: 100% uptime over the last 1 full day. It was up 24 of 24 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.

Map and rules

What rules does Gamed!de enforce, and what are its settings?

No gather rate appears in the name: Gamed!de. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Gamed!de?

Check: map. Procedural, size 4,500, seed 1586544950, generated by the game on Gamed!de. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Gamed!de?

Check: join. Open Rust, press F1, then enter client.connect 89.163.187.239:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp8
Max players Slots: 8.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.