RUST METRICSFlight deck · live data
Data live Servers11,703 Players41,069 Populated3,025 Fresh wipes 3 h98 Scan5 min
‹ All servers89.151.188.230:28015
Offline Full Queue Fresh wipe Wipe due No query

mepy66

Offline 89.151.188.230:28015 checked 44d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,647no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does mepy66 follow?

The rhythm of mepy66's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 44 days 11 hours ago.

Lists and filters

How should you read the tags on mepy66?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from mepy66. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show mepy66?

These Rust Metrics lists carry mepy66: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does mepy66 hold among Rust servers?

Player hours over seven days put mepy66 at #13,647, in the top – of all ranked servers.

How full does mepy66 get?

Status for mepy66: offline. Last seen 44 days 10 hours ago.

Server details

Which location does mepy66 run from?

Reading: location. mepy66 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.151.188.230:28015.

What Rust version is mepy66 on?

Reading: mepy66, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is mepy66, and is it online now?

Check: connection. mepy66 is offline at this moment. Last contact was 44 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.

Map and rules

How is mepy66 configured, and what rules are in force?

Reading the name gives no gather rate for mepy66. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is mepy66 on?

Procedural map on mepy66, made by the game's generator.

Join

How do you connect to mepy66?

To join: start Rust, press F1 and type client.connect 89.151.188.230:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.