RUST METRICSFlight deck · live data
Data live Servers11,634 Players45,438 Populated3,128 Fresh wipes 3 h94 Scan5 min
‹ All servers89.149.95.43:28015
Offline Full Queue Fresh wipe Wipe due No query

LinuxGSM

Offline 89.149.95.43:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,133top 59%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does LinuxGSM follow?

To tell the rhythm of LinuxGSM, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 9 hours ago the current world was made.

Tags

How should you read the tags on LinuxGSM?

Tags published by LinuxGSM, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does LinuxGSM appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LinuxGSM: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does LinuxGSM hold among Rust servers?

Player hours over seven days put LinuxGSM at #13,133, in the top 59% of all ranked servers.

How full does LinuxGSM get?

Reading for LinuxGSM: offline at this moment; last seen 2 days 8 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Where does LinuxGSM sit?

No region tag on LinuxGSM. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 89.149.95.43:28015.

What Rust version is LinuxGSM on?

Rust network protocol 2635 and build 168909 on Linux is the build LinuxGSM runs. Matching protocol is required to join. Let Steam update your game.

How reliable is LinuxGSM, and is it online now?

Check: connection. LinuxGSM is offline at this moment. Last contact was 2 days 8 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on LinuxGSM?

Reading the name gives no gather rate for LinuxGSM. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on LinuxGSM?

Check: map. Procedural, generated by the game, on LinuxGSM.

Connection

What do you do to join LinuxGSM?

To join: start Rust, press F1 and type client.connect 89.149.95.43:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.