LinuxGSM
Offline 89.149.95.43:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 436/475
- 209/225
- 25/250
- 27/250
- 136/200
- 43/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does LinuxGSM follow?
To tell the rhythm of LinuxGSM, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 9 hours ago the current world was made.
Tags
How should you read the tags on LinuxGSM?
Tags published by LinuxGSM, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does LinuxGSM appear in Rust Metrics lists and filters?
These Rust Metrics lists carry LinuxGSM: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does LinuxGSM hold among Rust servers?
Player hours over seven days put LinuxGSM at #13,133, in the top 59% of all ranked servers.
How full does LinuxGSM get?
Reading for LinuxGSM: offline at this moment; last seen 2 days 8 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Where does LinuxGSM sit?
No region tag on LinuxGSM. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 89.149.95.43:28015.
What Rust version is LinuxGSM on?
Rust network protocol 2635 and build 168909 on Linux is the build LinuxGSM runs. Matching protocol is required to join. Let Steam update your game.
How reliable is LinuxGSM, and is it online now?
Check: connection. LinuxGSM is offline at this moment. Last contact was 2 days 8 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on LinuxGSM?
Reading the name gives no gather rate for LinuxGSM. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on LinuxGSM?
Check: map. Procedural, generated by the game, on LinuxGSM.
Connection
What do you do to join LinuxGSM?
To join: start Rust, press F1 and type client.connect 89.149.95.43:28015. Or press Launch Rust here and Steam opens the game and connects you.