Smile
Offline 89.149.105.49:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 253/275
- 20/250
- 16/250
- 167/200
- 62/200
- 39/100
Quick answers
from the figures on this pageWipe schedule
When does Smile wipe?
To tell the rhythm of Smile, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 13 hours ago.
Tag meanings
How should you read the tags on Smile?
These are the tags Smile publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Smile?
On Rust Metrics, Smile sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Smile sit in the rankings?
Ranking for Smile: #15,419 on seven-day player hours, top 69% of all ranked servers.
How full does Smile get?
Smile is not responding; status offline, last seen 5 days 11 hours ago. A seven-day average of 0 players is the reading.
Server
Where does Smile sit?
Reading: location. Smile gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 89.149.105.49:28015.
What Rust version is Smile on?
Reading: Smile, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Smile, and is it online now?
Check: connection. Smile is offline at this moment. Last contact was 5 days 11 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 October 2026.
Map and rules
How is Smile configured, and what rules are in force?
Check: gather rate. The name Smile does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Smile?
The game generates a procedural map for Smile.
How to join
How can you get onto Smile?
To join: start Rust, press F1 and type client.connect 89.149.105.49:28015. Or press Launch Rust here and Steam opens the game and connects you.