My Server Name
Offline 89.109.45.198:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 430/525
- 25/250
- 45/250
- 195/275
- 76/200
- 89/150
Quick answers
from the figures on this pageReset cycle
When does My Server Name wipe?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 6 hours ago.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #14,346 on seven-day player hours, top 65% of all ranked servers.
What player count does My Server Name carry?
Reading for My Server Name: offline at this moment; last seen 16 days 13 hours ago.
Server details
Which location does My Server Name run from?
No region comes from My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.109.45.198:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2634 and build 167398, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Server Name, and is it online?
Reading: offline. My Server Name last answered 16 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
Check: gather rate. The name My Server Name does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Server Name on?
Procedural map on My Server Name, made by the game's generator.
Connection
What do you do to join My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 89.109.45.198:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.