RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h82 Scan5 min
‹ All servers89.102.29.103:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Rust Server

Offline 89.102.29.103:28015 checked 14d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,947top 60%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:46 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Local Rust Server?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does My Local Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of My Local Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 3 hours ago.

Tag meanings

Which tags does My Local Rust Server carry, and what do they mean?

Tags published by My Local Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Local Rust Server?

Rust Metrics lists featuring My Local Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Local Rust Server sit in the rankings?

Player hours over seven days put My Local Rust Server at #12,947, in the top 60% of all ranked servers.

How full does My Local Rust Server get?

Reading for My Local Rust Server: offline at this moment; last seen 14 days 1 hours ago.

Server details

Which location does My Local Rust Server run from?

No region comes from My Local Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.102.29.103:28015.

What Rust version is My Local Rust Server on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by My Local Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Local Rust Server, and is it online now?

Reading: offline. My Local Rust Server last answered 14 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Local Rust Server?

Reading the name gives no gather rate for My Local Rust Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on My Local Rust Server?

The game generates a procedural map for My Local Rust Server.

How to join

How do you connect to My Local Rust Server?

To join: start Rust, press F1 and type client.connect 89.102.29.103:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.