RUST METRICSFlight deck · live data
Data live Servers11,665 Players44,308 Populated3,062 Fresh wipes 3 h99 Scan5 min
‹ All servers89.100.167.145:28015
Offline Full Queue Fresh wipe Wipe due No query

VANILLA TEST - No Mods

Offline 89.100.167.145:28015 checked 5h ago

COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 255 SERVER FPS

Server fps

48 h low 255 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 42,680 ×1000

Entities

48 h range 42,680–42,680 · memory 1,205 MB
1239 ET SINCE RESTART 00:08

Uptime

0 h 8 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,680top 39%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,205MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0022:0023:0000:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:59 UTC5h ago – – – 1
Mon 26 Oct, 21:53 UTC1d ago – – – 1
Sat 24 Oct, 15:40 UTC3d ago 1 – 2.3 days 1
Fri 23 Oct, 21:10 UTC4d ago – – – 0
Fri 23 Oct, 18:31 UTC4d ago 1 – 0.9 days 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does VANILLA TEST - No Mods wipe?

A new world is made every few hours by VANILLA TEST - No Mods, which keeps no wipe schedule; those resets are not wipes.

Tags

How should you read the tags on VANILLA TEST - No Mods?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from VANILLA TEST - No Mods. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does VANILLA TEST - No Mods appear in Rust Metrics lists and filters?

These Rust Metrics lists carry VANILLA TEST - No Mods: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does VANILLA TEST - No Mods hold among Rust servers?

Player hours over seven days put VANILLA TEST - No Mods at #8,680, in the top 39% of all ranked servers.

How full does VANILLA TEST - No Mods get?

VANILLA TEST - No Mods is not responding; status offline, last seen 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 00:00 UTC, averaging 1 players at that hour.

Operator and location

Which location does VANILLA TEST - No Mods run from?

No region tag on VANILLA TEST - No Mods. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.100.167.145:28015.

What Rust version is VANILLA TEST - No Mods on?

Reading: VANILLA TEST - No Mods, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on VANILLA TEST - No Mods within range?

Over the last 48 hours the average was 255 server fps; the floor was 255. Check: entities. The peak was 42,680, counting buildings, deployables and the rest of the world. Memory peak: 1,205 MB. Expect lag when fps falls and entities climb.

What is the uptime on VANILLA TEST - No Mods, and is it online?

Check: connection. VANILLA TEST - No Mods is offline at this moment. Last contact was 5 hours ago. Check: restart. The uptime it reports puts the last restart about 8 minutes ago. Reading: 12% uptime over the last 5 full days. It was up 14 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Settings and map

How is VANILLA TEST - No Mods configured, and what rules are in force?

Reading the name gives no gather rate for VANILLA TEST - No Mods. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

What map is VANILLA TEST - No Mods on?

Check: map. Procedural, size 3,000, seed 7843219, generated by the game on VANILLA TEST - No Mods. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to VANILLA TEST - No Mods?

Press F1 in Rust and enter client.connect 89.100.167.145:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.