RUST METRICSFlight deck · live data
Data live Servers11,701 Players41,011 Populated3,012 Fresh wipes 3 h94 Scan5 min
‹ All servers88.99.213.94:28015
Offline Full Queue Fresh wipe Wipe due No query

[EU/GER] Covid-19 Quarantaene-Team PvE

Offline 88.99.213.94:28015 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 32 48 64 PAX 0 /64

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,253top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:33 UTC18d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU/GER] Covid-19 Quarantaene-Team PvE when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.

When does [EU/GER] Covid-19 Quarantaene-Team PvE wipe?

Its rhythm cannot be told from the wipes of [EU/GER] Covid-19 Quarantaene-Team PvE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 8 hours ago the current world was made.

Tag meanings

How should you read the tags on [EU/GER] Covid-19 Quarantaene-Team PvE?

Tags published by [EU/GER] Covid-19 Quarantaene-Team PvE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp64 (Max players): Slots: 64; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [EU/GER] Covid-19 Quarantaene-Team PvE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU/GER] Covid-19 Quarantaene-Team PvE: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does [EU/GER] Covid-19 Quarantaene-Team PvE sit in the rankings?

Player hours over seven days put [EU/GER] Covid-19 Quarantaene-Team PvE at #15,253, in the top 69% of all ranked servers.

How full does [EU/GER] Covid-19 Quarantaene-Team PvE get?

[EU/GER] Covid-19 Quarantaene-Team PvE is not responding; status offline, last seen 10 days 8 hours ago.

Operator and location

Which location does [EU/GER] Covid-19 Quarantaene-Team PvE run from?

Check: location. No region tag comes from [EU/GER] Covid-19 Quarantaene-Team PvE, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 88.99.213.94:28015.

What Rust version is [EU/GER] Covid-19 Quarantaene-Team PvE on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by [EU/GER] Covid-19 Quarantaene-Team PvE. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on [EU/GER] Covid-19 Quarantaene-Team PvE, and is it online?

Check: connection. [EU/GER] Covid-19 Quarantaene-Team PvE is offline at this moment. Last contact was 10 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.

Settings and map

What rules does [EU/GER] Covid-19 Quarantaene-Team PvE enforce, and what are its settings?

No gather rate appears in the name: [EU/GER] Covid-19 Quarantaene-Team PvE. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is [EU/GER] Covid-19 Quarantaene-Team PvE on?

Size 3,000 and seed 50000: the game generates the procedural map on [EU/GER] Covid-19 Quarantaene-Team PvE from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to [EU/GER] Covid-19 Quarantaene-Team PvE?

Press F1 in Rust and enter client.connect 88.99.213.94:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp64
Max players Slots: 64.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.