[EU/GER] Covid-19 Quarantaene-Team PvE
Offline 88.99.213.94:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:33 UTC18d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 195/250
- 114/200
- 21/250
- 12/250
- 21/100
- 27/225
Quick answers
from the figures on this pageWipe schedule
What happens on [EU/GER] Covid-19 Quarantaene-Team PvE when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.
When does [EU/GER] Covid-19 Quarantaene-Team PvE wipe?
Its rhythm cannot be told from the wipes of [EU/GER] Covid-19 Quarantaene-Team PvE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 8 hours ago the current world was made.
Tag meanings
How should you read the tags on [EU/GER] Covid-19 Quarantaene-Team PvE?
Tags published by [EU/GER] Covid-19 Quarantaene-Team PvE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp64 (Max players): Slots: 64; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [EU/GER] Covid-19 Quarantaene-Team PvE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [EU/GER] Covid-19 Quarantaene-Team PvE: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does [EU/GER] Covid-19 Quarantaene-Team PvE sit in the rankings?
Player hours over seven days put [EU/GER] Covid-19 Quarantaene-Team PvE at #15,253, in the top 69% of all ranked servers.
How full does [EU/GER] Covid-19 Quarantaene-Team PvE get?
[EU/GER] Covid-19 Quarantaene-Team PvE is not responding; status offline, last seen 10 days 8 hours ago.
Operator and location
Which location does [EU/GER] Covid-19 Quarantaene-Team PvE run from?
Check: location. No region tag comes from [EU/GER] Covid-19 Quarantaene-Team PvE, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 88.99.213.94:28015.
What Rust version is [EU/GER] Covid-19 Quarantaene-Team PvE on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by [EU/GER] Covid-19 Quarantaene-Team PvE. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on [EU/GER] Covid-19 Quarantaene-Team PvE, and is it online?
Check: connection. [EU/GER] Covid-19 Quarantaene-Team PvE is offline at this moment. Last contact was 10 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
What rules does [EU/GER] Covid-19 Quarantaene-Team PvE enforce, and what are its settings?
No gather rate appears in the name: [EU/GER] Covid-19 Quarantaene-Team PvE. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is [EU/GER] Covid-19 Quarantaene-Team PvE on?
Size 3,000 and seed 50000: the game generates the procedural map on [EU/GER] Covid-19 Quarantaene-Team PvE from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to [EU/GER] Covid-19 Quarantaene-Team PvE?
Press F1 in Rust and enter client.connect 88.99.213.94:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.