map preview
Offline 88.97.176.250:28115 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 169/200
- 18/250
- 15/250
- 16/100
- 81/200
Quick answers
from the figures on this pageWipe timing
When does map preview wipe?
Its rhythm cannot be told from the wipes of map preview on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 10 hours ago.
Lists and filters
Which tags does map preview carry, and what do they mean?
Tags published by map preview, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show map preview?
These Rust Metrics lists carry map preview: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does map preview hold among Rust servers?
Ranking for map preview: #15,341 on seven-day player hours, top 69% of all ranked servers.
What player count does map preview carry?
Status for map preview: offline. Last seen 3 days 10 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does map preview run from?
No region comes from map preview. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 88.97.176.250:28115.
What Rust version is map preview on?
Rust network protocol 2635 and build 168909 on Windows is the build map preview runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on map preview, and is it online?
Check: connection. map preview is offline at this moment. Last contact was 3 days 10 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
What settings and rules apply on map preview?
No gather rate appears in the name: map preview. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is map preview on?
Procedural map on map preview, made by the game's generator.
Connection
What do you do to join map preview?
Check: join. Open Rust, press F1, then enter client.connect 88.97.176.250:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.