myserver
Offline 88.85.196.74:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 410/350
- 206/225
- 24/250
- 21/250
- 126/225
- 42/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does myserver follow?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 40 days 23 hours ago.
Tag meanings
Which tags does myserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from myserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show myserver?
Rust Metrics lists featuring myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does myserver hold among Rust servers?
Ranking for myserver: #13,311 on seven-day player hours, top – of all ranked servers.
What is the population on myserver?
Reading for myserver: offline at this moment; last seen 40 days 23 hours ago.
Server
What location is myserver hosted in?
No region tag on myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 88.85.196.74:28015.
What Rust version is myserver on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by myserver. Matching protocol is required to join. Let Steam update your game.
Is myserver up, and how often does it stay up?
Reading: offline. myserver last answered 40 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Map and rules
What rules does myserver enforce, and what are its settings?
No gather rate appears in the name: myserver. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on myserver?
The game generates a procedural map for myserver.
Join
How can you get onto myserver?
Check: join. Open Rust, press F1, then enter client.connect 88.85.196.74:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.