[LAB] testing 1337
Offline 88.8.48.212:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 567/575
- 378/400
- 41/250
- 43/250
- 158/200
- 79/100
Quick answers
from the figures on this pageWipe timing
How often does [LAB] testing 1337 wipe, and when?
To tell the rhythm of [LAB] testing 1337, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 15 hours ago the current world was made.
Tags
How should you read the tags on [LAB] testing 1337?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from [LAB] testing 1337. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [LAB] testing 1337?
Rust Metrics lists featuring [LAB] testing 1337: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does [LAB] testing 1337 hold among Rust servers?
Ranking for [LAB] testing 1337: #16,699 on seven-day player hours, top 70% of all ranked servers.
What player count does [LAB] testing 1337 carry?
Status for [LAB] testing 1337: offline. Last seen 27 days 12 hours ago.
Operator and location
Which location does [LAB] testing 1337 run from?
No region tag on [LAB] testing 1337. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 88.8.48.212:28015.
What Rust version is [LAB] testing 1337 on?
Reading: [LAB] testing 1337, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [LAB] testing 1337, and is it online?
Reading: offline. [LAB] testing 1337 last answered 27 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Settings and map
What rules does [LAB] testing 1337 enforce, and what are its settings?
Reading the name gives no gather rate for [LAB] testing 1337. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is [LAB] testing 1337 on?
Procedural map on [LAB] testing 1337, made by the game's generator.
How to join
What do you do to join [LAB] testing 1337?
Press F1 in Rust and enter client.connect 88.8.48.212:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.