Server
Offline 88.76.60.94:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:43 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/250
- 182/250
- 553/675
- 30/100
- 623/775
- 533/625
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Server?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 13 hours.
How often does Server wipe, and when?
Its rhythm cannot be told from the wipes of Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 21 hours ago the current world was made.
Tags
Which tags does Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Server?
These Rust Metrics lists carry Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Server sit in the rankings?
Ranking for Server: #13,806 on seven-day player hours, top 60% of all ranked servers.
What player count does Server carry?
Server is not responding; status offline, last seen 27 days 8 hours ago.
Operator and location
What location is Server hosted in?
Reading: location. Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 88.76.60.94:28015.
What Rust version is Server on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server, and is it online now?
Check: connection. Server is offline at this moment. Last contact was 27 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.
Map and rules
What settings and rules apply on Server?
Reading the name gives no gather rate for Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Server?
Procedural map on Server, made by the game's generator.
Join
How do you connect to Server?
Press F1 in Rust and enter client.connect 88.76.60.94:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.