recoil lab
Offline 88.74.76.111:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:52 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 383/350
- 200/225
- 21/250
- 27/250
- 101/225
- 38/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on recoil lab?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does recoil lab wipe?
The rhythm of recoil lab's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 15 hours ago.
Tags
Which tags does recoil lab carry, and what do they mean?
Tags published by recoil lab, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does recoil lab appear in Rust Metrics lists and filters?
Rust Metrics lists featuring recoil lab: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does recoil lab hold among Rust servers?
Ranking for recoil lab: #12,192 on seven-day player hours, top 55% of all ranked servers.
What player count does recoil lab carry?
Status for recoil lab: offline. Last seen 3 days 17 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
What location is recoil lab hosted in?
No region comes from recoil lab. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 88.74.76.111:28015.
What Rust version is recoil lab on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by recoil lab. Matching protocol is required to join. Let Steam update your game.
What is the uptime on recoil lab, and is it online?
Check: connection. recoil lab is offline at this moment. Last contact was 3 days 17 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 12 October 2026.
Settings and map
What rules does recoil lab enforce, and what are its settings?
No gather rate appears in the name: recoil lab. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
How to join
How can you get onto recoil lab?
To join: start Rust, press F1 and type client.connect 88.74.76.111:28015. Or press Launch Rust here and Steam opens the game and connects you.