Rust-99
Offline 88.3.199.56:27099 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/250
- 136/200
- 14/250
- 21/250
- 12/100
- 52/200
Quick answers
from the figures on this pageWipe schedule
When does Rust-99 wipe?
Its rhythm cannot be told from the wipes of Rust-99 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 16 hours ago.
Tags
Which tags does Rust-99 carry, and what do they mean?
These are the tags Rust-99 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust-99 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust-99: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Rust-99 sit in the rankings?
Player hours over seven days put Rust-99 at #12,890, in the top – of all ranked servers.
What player count does Rust-99 carry?
Reading for Rust-99: offline at this moment; last seen 44 days 16 hours ago.
Server
Which location does Rust-99 run from?
No region comes from Rust-99. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 88.3.199.56:27099.
What Rust version is Rust-99 on?
Rust network protocol 2633 and build 163794 on Linux is the build Rust-99 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Rust-99 up, and how often does it stay up?
Reading: offline. Rust-99 last answered 44 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
How is Rust-99 configured, and what rules are in force?
Check: gather rate. The name Rust-99 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust-99?
The game generates a procedural map for Rust-99.
How to join
How do you connect to Rust-99?
To join: start Rust, press F1 and type client.connect 88.3.199.56:27099. Or press Launch Rust here and Steam opens the game and connects you.