buluts server
Offline 88.252.199.17:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/525
- 409/450
- 52/250
- 55/250
- 57/100
- 153/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does buluts server follow?
To tell the rhythm of buluts server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days ago.
Lists and filters
Which tags does buluts server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from buluts server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show buluts server?
These Rust Metrics lists carry buluts server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does buluts server sit in the rankings?
Player hours over seven days put buluts server at #8,909, in the top 40% of all ranked servers.
What is the population on buluts server?
Status for buluts server: offline. Last seen 3 days 23 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
Which location does buluts server run from?
Reading: location. buluts server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 88.252.199.17:28015.
What Rust version is buluts server on?
Reading: buluts server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is buluts server up, and how often does it stay up?
buluts server reports offline. The last reading came 3 days 23 hours ago. Reading: 6% uptime over the last 4 full days. It was up 6 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.
Rules and settings
What rules does buluts server enforce, and what are its settings?
No gather rate appears in the name: buluts server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is buluts server on?
Procedural map on buluts server, made by the game's generator.
How to join
What do you do to join buluts server?
Press F1 in Rust and enter client.connect 88.252.199.17:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.